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Xbox 360 on 02 13th, 2010 |
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The Xbox 360 version of the highly praised, physics-based platformer, Trine, probably won't be seeing the light of day. The news comes straight from developer, Frozenbyte's official forums.
Trine dev, Joel Kinnunen wrote:
"It's out of our hands but most likely will not happen. Sorry. (We probably won't comment on this any further.)"
Trine was well-received by critics when it was released for PC and PS3, who praised its inventive mix of puzzles, platforming and action. The 360 version was expected to be available for download sometime last year, but news of it’s development gradually became non-existent.
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